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Seven Down

Seven Down

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Seven Down

Seven Down is a rolling-die puzzle game with a rule you can hold in one sentence: the face touching the ground is your number, and opposite faces always add up to seven — so the number you cannot see is always the one you can work out. Three games share that die. Puzzle is 60 hand-checked boards plus a daily one that is the same for everybody: reaching the pad is easy, arriving on the face it asks for is the puzzle, and your number is decided entirely by the route you took. Action is 120 stages across six places with something hunting you — gaps, spikes, crumbling tiles, sweeping arms, conveyor belts and turrets, with powers you pick up by landing on the number they ask for. Maze is 60 dark labyrinths where you see only what is near you, and everything you have walked stays uncovered. Par is never guessed. Every level is proved by a solver before it ships, so the shortest route is always reachable and matching it always means something. Every texture, every piece of music and every board is generated as the game runs, so it works offline and always will.

Control

The Number You Can't See Roll a die across a board — and the number that counts is the face touching the ground, the one you can never see. Opposite sides of a die always add up to seven, so the hidden number is always the one you can work out. Three games are built on that single rule: 60 puzzle boards, 120 chased action stages, and 60 mazes drawn only where you have already been. Desktop Controls: ↑ ↓ ← → (Arrow keys) or W A S D: Roll the die. In the action stages the die keeps rolling for as long as you hold the key. 1: Bridge — lay a crossing over a gap. 2: Guard — blunt the spikes. 3: Shield — survive one hit. C: Change camera. V: Overview — pull back and see the whole board. Spacebar: Skip the countdown. Esc: Menu. Mobile Controls: Drag anywhere: Roll the die in that direction. Tap a power chip: Use bridge, guard or shield. Everything else is on screen — there is nothing to memorise.

Quick Info

  • Platform: Browser, Mobile
  • Cost: Free
  • Download: No
  • Categories: puzzle, 3d, physics, brain, logic
  • Player rating: 8.3/10

Frequently Asked Questions About Seven Down

What kind of game is Seven Down?

Seven Down is a rolling-die puzzle game with a rule you can hold in one sentence: the face touching the ground is your number, and opposite faces always add up to seven — so the number you cannot see is always the one you can work out. Three games share that die. Puzzle is 60 hand-checked boards plus a daily one that is the same for everybody: reaching the pad is easy, arriving on the face it asks for is the puzzle, and your number is decided entirely by the route you took. Action is 120 stages across six places with something hunting you — gaps, spikes, crumbling tiles, sweeping arms, conveyor belts and turrets, with powers you pick up by landing on the number they ask for. Maze is 60 dark labyrinths where you see only what is near you, and everything you have walked stays uncovered. Par is never guessed. Every level is proved by a solver before it ships, so the shortest route is always reachable and matching it always means something. Every texture, every piece of music and every board is generated as the game runs, so it works offline and always will.

How do I control Seven Down?

Mobile: The Number You Can't See Roll a die across a board — and the number that counts is the face touching the ground, the one you can never see. Opposite sides of a die always add up to seven, so the hidden number is always the one you can work out. Three games are built on that single rule: 60 puzzle boards, 120 chased action stages, and 60 mazes drawn only where you have already been. Desktop Controls: ↑ ↓ ← → (Arrow keys) or W A S D: Roll the die. In the action stages the die keeps rolling for as long as you hold the key. 1: Bridge — lay a crossing over a gap. 2: Guard — blunt the spikes. 3: Shield — survive one hit. C: Change camera. V: Overview — pull back and see the whole board. Spacebar: Skip the countdown. Esc: Menu. Mobile Controls: Drag anywhere: Roll the die in that direction. Tap a power chip: Use bridge, guard or shield. Everything else is on screen — there is nothing to memorise.

Can I play Seven Down without installing it?

Yes. The game launches from the browser game window on this page.